The Holy Lord will destroy all evil!!
這麼冷門的遊戲有做模組的必要嗎?
做啊! 好玩又超容易做模組, 為什麼不做? >"<
這是透過Dawnguard模組的啟發, 研究獲得的成果.
猩猩們穿上了我改造的盔甲和武器, 看起來真帥氣!
The Dawnguard:
https://steamcommunity.com/sharedfiles/filedetails/?id=2576003714
Is it really necessary to make mods for such an obscure game?
Make them! It's fun and super easy to make mods, why not? >"<
This is the result of research inspired by the Dawnguard mod. The gorillas look really cool in my modified armor and weapons!
The Dawnguard:
https://steamcommunity.com/sharedfiles/filedetails/?id=2576003714
Ctrl+A
→ Apply Rotation & Scale
快捷鍵Z可以選擇透視模型, 方便選取
注意: 快捷鍵Z 沒反應時, 可能是輸入法問題
在編輯模式滑鼠指到想拆的模型上 [L] 就能只選種獨立的幾何模型
P 分離
隱藏/取消隱藏
H
Alt+H
Shift+L(反向選取)
選擇想要輸出的項目, 輸出成mesh , 選擇 version 1.8 勾選 輸出骨架
貼圖材質可以在遊戲內的裝備旁邊[material]選取, 不需要在blender製作
Ctrl+A
→ Apply Rotation & Scale
The shortcut Z allows you to select the perspective model for easier selection.
Note: If the shortcut Z doesn't work, it might be an input method issue.
In edit mode, hovering the mouse over the model you want to disassemble and pressing [L] will select only that specific geometry.
P Separate
Hide/Unhide
H
Alt+H
Shift+L (Invert Selection)
Select the items you want to output, export as a mesh, select version 1.8, and check "Output Skeleton".
Texture materials can be selected next to the equipment in the game using [material]; they don't need to be created in Blender.
2026.05.26 研究紀錄 by McNaoxia



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